RustTime | US East | Weekly | Quad
Offline NA 15.204.152.40:28015 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 04:15 UTC, in 5d 1h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustTime | US East | Weekly | Quad?
These Rust Pop Watch lists include RustTime | US East | Weekly | Quad: Community servers, by the numbers, North America: who's hot right now and Vanilla Rust servers, live. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on RustTime | US East | Weekly | Quad mean?
For the server browser, RustTime | US East | Weekly | Quad lists these tags: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): Slots: 150; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; NA (North America): Its place in the server browser is under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RustTime | US East | Weekly | Quad rank against other Rust servers?
RustTime | US East | Weekly | Quad takes #16,921 on seven-day player hours, a top 71% spot overall and #1,698 across North America.
How many players are on RustTime | US East | Weekly | Quad right now?
Offline now, RustTime | US East | Weekly | Quad was last spotted 29 days 22 hours ago.
Server facts
Is RustTime | US East | Weekly | Quad online, and how reliable is it?
Down at the moment: RustTime | US East | Weekly | Quad was last seen 29 days 22 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 29 September 2026.
Where is RustTime | US East | Weekly | Quad located?
In North America, RustTime | US East | Weekly | Quad lists itself with its NA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 15.204.152.40:28015.
Which Rust version is RustTime | US East | Weekly | Quad on?
On Linux, RustTime | US East | Weekly | Quad runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on RustTime | US East | Weekly | Quad?
The estimate for the next wipe on RustTime | US East | Weekly | Quad rests on weekly: 7 days after its last wipe. Tuesday 3 November at 04:15 UTC is the date its next wipe is due. The world it is running now dates from 29 days 22 hours. Its tags carry a wipe schedule that runs weekly.
Map and rules
Which map does RustTime | US East | Weekly | Quad run?
The map on RustTime | US East | Weekly | Quad is procedural, made by the game.
What are the rules and settings on RustTime | US East | Weekly | Quad?
Nothing in the name tells you the gather rate on RustTime | US East | Weekly | Quad. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. The plugin count is Oxide. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Getting in
How do I join RustTime | US East | Weekly | Quad?
Enter client.connect 15.204.152.40:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.