In Rust We Lewt Phatly
Offline 15.204.183.170:27050 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include In Rust We Lewt Phatly?
These Rust Pop Watch lists include In Rust We Lewt Phatly: Community servers, by the numbers, Rust PvE servers, ranked by who's hot and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.
What do the server tags on In Rust We Lewt Phatly mean?
These are the tags In Rust We Lewt Phatly publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^p (PvE): Here the world is the threat, and players don't fight each other. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does In Rust We Lewt Phatly rank against other Rust servers?
A seven-day player-hours placing of #15,861 puts In Rust We Lewt Phatly in the top 72% of all ranked servers.
How many players are on In Rust We Lewt Phatly right now?
The last sighting of In Rust We Lewt Phatly was 18 days 13 hours ago, and it is offline now.
About the server
Is In Rust We Lewt Phatly online, and how reliable is it?
In Rust We Lewt Phatly shows as offline, last spotted 18 days 13 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is In Rust We Lewt Phatly located?
There is no region from In Rust We Lewt Phatly. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 15.204.183.170:27050.
Which Rust version is In Rust We Lewt Phatly on?
On Linux, In Rust We Lewt Phatly runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on In Rust We Lewt Phatly?
Too few wipes are on record for In Rust We Lewt Phatly to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 47 days 16 hours is when the present world was made.
Map and rules
Which map does In Rust We Lewt Phatly run?
A procedural map of 3,500 with seed 125117126 is what In Rust We Lewt Phatly runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on In Rust We Lewt Phatly?
Nothing in the name tells you the gather rate on In Rust We Lewt Phatly. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. It appears under Community in the browser. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.
Join up
How do I join In Rust We Lewt Phatly?
Enter client.connect 15.204.183.170:27050 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.