typical testsss
Offline 15.204.83.240:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:08 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include typical testsss?
These are the Rust Pop Watch lists that include typical testsss: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical testsss mean?
These are the tags typical testsss publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does typical testsss rank against other Rust servers?
A seven-day player-hours placing of #15,702 puts typical testsss in the top 71% of all ranked servers.
How many players are on typical testsss right now?
typical testsss went quiet 17 days 9 hours ago and is offline at the moment.
Server facts
Is typical testsss online, and how reliable is it?
Down at the moment: typical testsss was last seen 17 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 4 October 2026.
Where is typical testsss located?
No region is published by typical testsss. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 15.204.83.240:28015.
Which Rust version is typical testsss on?
Rust network protocol 2634 and build 167398 is the version typical testsss runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on typical testsss when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on typical testsss?
Too few wipes are on record for typical testsss to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 2 hours.
Map and rules
Which map does typical testsss run?
A procedural map of 1,000 with seed 6738 is what typical testsss runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on typical testsss?
Nothing in the name tells you the gather rate on typical testsss. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join typical testsss?
Enter client.connect 15.204.83.240:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.