Live 53,885 players 11,698 servers online 139 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte Rust Server Onlineright now
Celebrity profile

A Shockbyte Rust Server

Online 15.235.23.18:29033 checked 13m ago

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Vital stats

Players now 0/ 2 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#13,017top 59%
Region–no continent published · group 8, the default
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Oct26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:40 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?

You'll find A Shockbyte Rust Server on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser picks up these tags from A Shockbyte Rust Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

A seven-day player-hours placing of #13,017 puts A Shockbyte Rust Server in the top 59% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is holding 0 players, with 2 slots in total. Peak for the week was 1, against an average of 0 players.

Server facts

Is A Shockbyte Rust Server online, and how reliable is it?

As of now, A Shockbyte Rust Server is online. About 2 days 14 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 48%, with 81 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.

Does A Shockbyte Rust Server run smoothly?

Its server fps over the last 48 hours averaged 232, with 112 as the lowest. The world carried as many as 42,266 entities, including buildings and deployables. Memory use peaked at 3,172 MB. What players experience as lag comes from low fps and a rising entity count.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 15.235.23.18:29033.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the version A Shockbyte Rust Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on A Shockbyte Rust Server when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 3 days 19 hours is when the present world was made.

Map and rules

Which map does A Shockbyte Rust Server run?

A procedural map of 2,800 with seed 2212706 is what A Shockbyte Rust Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is on.

How to join

How do I join A Shockbyte Rust Server?

The console method: start Rust, press F1, and type client.connect 15.235.23.18:29033. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp2
Max players Slots: 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.