Live 32,618 players 11,652 servers online 77 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte Rust Server Onlineright now
Celebrity profile

A Shockbyte Rust Server

Online 15.235.23.53:28500 checked 11m ago

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Vital stats

Players now 0/ 10 slots 0% full −1−100%against this time yesterday
7-day average0peak 5
Rank#4,545top 20%
Region–no continent published · group 8, the default
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:53 UTC6d ago 4 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?

You'll find A Shockbyte Rust Server on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

A seven-day player-hours placing of #4,545 puts A Shockbyte Rust Server in the top 20% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

0 players are on A Shockbyte Rust Server at the moment, out of 10 slots. Averaging 0 players across seven days, it topped out at 5. Over the last 48 hours, the fullest hour was 23:00 UTC, averaging 3 players.

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is live at the moment. The uptime figure suggests it restarted roughly 2 days 12 hours ago. It was up 99% of the time over the last 6 full days, 143 of 144 hours in total. It came to Rust Pop Watch's attention on 22 October 2026.

Does A Shockbyte Rust Server run smoothly?

The 48-hour average was 215 server fps, with a low of 176. Entities reached a maximum of 49,345: buildings, deployables and everything else. Memory use peaked at 3,647 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 15.235.23.53:28500.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the version A Shockbyte Rust Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on A Shockbyte Rust Server when wipe day comes around?

Across its recent wipes, the busiest point averaged 4 players. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 6 days 4 hours.

Rules and settings

Which map does A Shockbyte Rust Server run?

Generated by the game with seed 1393169208, the map on A Shockbyte Rust Server is procedural and 3,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join A Shockbyte Rust Server?

Enter client.connect 15.235.23.53:28500 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.