DadCore Test
Online 150.221.228.170:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 12:45 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include DadCore Test?
These are the Rust Pop Watch lists that include DadCore Test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on DadCore Test mean?
For the server browser, DadCore Test lists these tags: gmsoftcore (Game mode): An easier ruleset, softcore; mp5 (Max players): It has 5 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168752 (Build): Game build: 168752; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does DadCore Test rank against other Rust servers?
The last seven days of player hours place DadCore Test at #15,339, in the top 69% of all ranked servers. It comes in at #626 among quad servers.
How many players are on DadCore Test right now?
The current tally at DadCore Test: 0 players across 5 slots. Across the past week it drew an average of 0 players.
Server facts
Is DadCore Test online, and how reliable is it?
DadCore Test is live at the moment. It was up 90% of the time over the last 7 full days, 151 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is DadCore Test located?
There is no region from DadCore Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 150.221.228.170:28015.
Which Rust version is DadCore Test on?
Rust network protocol 2635 and build 168752 is the version DadCore Test runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on DadCore Test when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on DadCore Test?
DadCore Test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 7 days 18 hours is when the present world was made.
The rules
Which map does DadCore Test run?
DadCore Test uses a procedural map, which the game generates.
What are the rules and settings on DadCore Test?
The name of DadCore Test says nothing about gather rate. The cap on groups is 4 players (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join DadCore Test?
Enter client.connect 150.221.228.170:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.