TroubleChute
Offline 150.228.105.125:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TroubleChute?
These Rust Pop Watch lists include TroubleChute: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
For the server browser, TroubleChute lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does TroubleChute rank against other Rust servers?
Player hours over the last week rank TroubleChute at #13,349, within the top – of ranked servers.
How many players are on TroubleChute right now?
Offline now, TroubleChute was last spotted 43 days ago.
Server facts
Is TroubleChute online, and how reliable is it?
TroubleChute shows as offline, last spotted 43 days ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 16 September 2026.
Where is TroubleChute located?
There is no region from TroubleChute. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 150.228.105.125:28015.
Which Rust version is TroubleChute on?
On Windows, TroubleChute runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on TroubleChute?
The record of TroubleChute's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 43 days 2 hours.
Map and rules
Which map does TroubleChute run?
The map on TroubleChute is procedural, made by the game.
What are the rules and settings on TroubleChute?
The name of TroubleChute says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join TroubleChute?
The console method: start Rust, press F1, and type client.connect 150.228.105.125:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.