Live 80,134 players 11,840 servers online 163 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Server Test Off dutyoffline
Celebrity profile

Server Test

Offline 151.19.195.209:28015 checked 10d ago

vanilla
Get on the guest list

Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,197top 70%
Region–no continent published · group 8, the default
Last wipe100d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Server Test?

These are the Rust Pop Watch lists that include Server Test: Community servers, by the numbers and Vanilla Rust servers, live. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the server tags on Server Test mean?

The game's server browser picks up these tags from Server Test: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): You need the same game version to get in: protocol 2631; cs156812 (Build): It's on game build 156812; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Server Test rank against other Rust servers?

Player hours over the last week rank Server Test at #15,197, within the top 70% of ranked servers.

How many players are on Server Test right now?

Offline now, Server Test was last spotted 10 days 14 hours ago.

Server details

Is Server Test online, and how reliable is it?

Server Test shows as offline, last spotted 10 days 14 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 17 October 2026.

Where is Server Test located?

There is no region from Server Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 151.19.195.209:28015.

Which Rust version is Server Test on?

On Windows, Server Test runs Rust network protocol 2631 and build 156812. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on Server Test?

Server Test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 100 days 8 hours.

Rules and settings

Which map does Server Test run?

Server Test uses a procedural map, which the game generates.

What are the rules and settings on Server Test?

The name of Server Test says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join Server Test?

The console method: start Rust, press F1, and type client.connect 151.19.195.209:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,^v,gmrust,cs156812,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2631
Protocol You need the same game version to get in: protocol 2631.
cs156812
Build It's on game build 156812.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.