Server Test
Offline 151.19.195.209:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 07:19 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Server Test?
These are the Rust Pop Watch lists that include Server Test: Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Server Test mean?
The game's server browser picks up these tags from Server Test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Server Test rank against other Rust servers?
The last seven days of player hours place Server Test at #15,230, in the top 70% of all ranked servers.
How many players are on Server Test right now?
The last sighting of Server Test was 11 days 22 hours ago, and it is offline now.
Server details
Is Server Test online, and how reliable is it?
Server Test shows as offline, last spotted 11 days 22 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 17 October 2026.
Where is Server Test located?
There is no region from Server Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 151.19.195.209:28015.
Which Rust version is Server Test on?
On Windows, Server Test runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Server Test when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Server Test?
Server Test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 12 days is when the present world was made.
Map and rules
Which map does Server Test run?
Server Test uses a procedural map, which the game generates.
What are the rules and settings on Server Test?
No gather rate appears in the name of Server Test. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.
How to join
How do I join Server Test?
The console method: start Rust, press F1, and type client.connect 151.19.195.209:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.