Test Server
Offline 151.240.103.50:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Server?
These are the Rust Pop Watch lists that include Test Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test Server mean?
The game's server browser picks up these tags from Test Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp200 (Max players): There are 200 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Test Server rank against other Rust servers?
A seven-day player-hours placing of #15,322 puts Test Server in the top 70% of all ranked servers.
How many players are on Test Server right now?
The last sighting of Test Server was 10 days 11 hours ago, and it is offline now.
Server facts
Is Test Server online, and how reliable is it?
The server Test Server is not online now; 10 days 11 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 18 October 2026.
Where is Test Server located?
There is no region from Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 151.240.103.50:28015.
Which Rust version is Test Server on?
On Windows, Test Server runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Test Server?
Too few wipes are on record for Test Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 11 days 10 hours.
Map and rules
Which map does Test Server run?
A procedural map is what Test Server runs, generated by the game.
What are the rules and settings on Test Server?
No gather rate appears in the name of Test Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join Test Server?
The console method: start Rust, press F1, and type client.connect 151.240.103.50:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.