Tests
Offline 151.251.209.45:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Tests?
These are the Rust Pop Watch lists that include Tests: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Tests mean?
For the server browser, Tests lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): Slots: 500; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Tests rank against other Rust servers?
Player hours over the last week rank Tests at #15,962, within the top 71% of ranked servers.
How many players are on Tests right now?
Offline now, Tests was last spotted 24 days 20 hours ago.
Server facts
Is Tests online, and how reliable is it?
The server Tests is not online now; 24 days 20 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 4 October 2026.
Where is Tests located?
No region is published by Tests. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 151.251.209.45:28015.
Which Rust version is Tests on?
Rust network protocol 2634 and build 166652 is the version Tests runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Tests?
The record of Tests's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 16 hours.
The rules
Which map does Tests run?
The procedural map on Tests measures 4,500 and comes from the game with seed 1234567. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Tests?
No gather rate appears in the name of Tests. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Tests?
The console method: start Rust, press F1, and type client.connect 151.251.209.45:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.