Tests
Offline 151.251.214.114:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Tests?
You'll find Tests on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Tests mean?
For the server browser, Tests lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Tests rank against other Rust servers?
A seven-day player-hours placing of #13,745 puts Tests in the top 64% of all ranked servers.
How many players are on Tests right now?
The last sighting of Tests was 15 days 17 hours ago, and it is offline now.
Server details
Is Tests online, and how reliable is it?
Down at the moment: Tests was last seen 15 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 14 October 2026.
Where is Tests located?
No region is published by Tests. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 151.251.214.114:28015.
Which Rust version is Tests on?
Rust network protocol 2634 and build 167781 is the version Tests runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Tests?
Tests's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 27 days 3 hours.
The rules
Which map does Tests run?
The procedural map on Tests measures 4,500 and comes from the game with seed 1234567. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Tests?
No gather rate appears in the name of Tests. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join Tests?
The console method: start Rust, press F1, and type client.connect 151.251.214.114:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.