Tests
Offline 151.251.214.155:28015 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Tests?
You'll find Tests on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Tests mean?
The game's server browser picks up these tags from Tests: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Tests rank against other Rust servers?
The last seven days of player hours place Tests at #15,983, in the top 71% of all ranked servers.
How many players are on Tests right now?
The last sighting of Tests was 22 days 8 hours ago, and it is offline now.
About the server
Is Tests online, and how reliable is it?
The server Tests is not online now; 22 days 8 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 6 October 2026.
Where is Tests located?
No region is published by Tests. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 151.251.214.155:28015.
Which Rust version is Tests on?
On Windows, Tests runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Tests?
Too few wipes are on record for Tests to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 26 days 3 hours.
The rules
Which map does Tests run?
A procedural map of 4,500 with seed 1234567 is what Tests runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Tests?
No gather rate appears in the name of Tests. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Tests?
Enter client.connect 151.251.214.155:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.