Tests
Offline 151.251.215.35:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Tests?
These are the Rust Pop Watch lists that include Tests: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Tests mean?
These are the tags Tests publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): There are 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Tests rank against other Rust servers?
The last seven days of player hours place Tests at #15,963, in the top 71% of all ranked servers.
How many players are on Tests right now?
Offline now, Tests was last spotted 24 days 10 hours ago.
Server facts
Is Tests online, and how reliable is it?
Down at the moment: Tests was last seen 24 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 5 October 2026.
Where is Tests located?
There is no region from Tests. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 151.251.215.35:28015.
Which Rust version is Tests on?
Rust network protocol 2634 and build 166652 is the version Tests runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Tests?
Too few wipes are on record for Tests to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 27 days 4 hours is when the present world was made.
Rules and settings
Which map does Tests run?
The procedural map on Tests measures 4,500 and comes from the game with seed 1234567. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Tests?
Nothing in the name tells you the gather rate on Tests. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join Tests?
Enter client.connect 151.251.215.35:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.