Tests
Offline 151.251.217.107:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Tests?
These Rust Pop Watch lists include Tests: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Tests mean?
For the server browser, Tests lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): There are 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Tests rank against other Rust servers?
The last seven days of player hours place Tests at #15,895, in the top 70% of all ranked servers.
How many players are on Tests right now?
Tests went quiet 26 days 12 hours ago and is offline at the moment.
About the server
Is Tests online, and how reliable is it?
The server Tests is not online now; 26 days 12 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 2 October 2026.
Where is Tests located?
No region is published by Tests. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 151.251.217.107:28015.
Which Rust version is Tests on?
On Windows, Tests runs Rust network protocol 2634 and build 166586. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Tests?
Too few wipes are on record for Tests to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 12 hours.
Rules and settings
Which map does Tests run?
The map on Tests is procedural, made by the game.
What are the rules and settings on Tests?
The name of Tests says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
How to join
How do I join Tests?
Enter client.connect 151.251.217.107:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.