Rust PvE - Test
Offline 151.59.27.1:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust PvE - Test?
These Rust Pop Watch lists include Rust PvE - Test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rust PvE - Test mean?
The game's server browser picks up these tags from Rust PvE - Test: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): There are 5 slots; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Rust PvE - Test rank against other Rust servers?
A seven-day player-hours placing of #7,234 puts Rust PvE - Test in the top 33% of all ranked servers.
How many players are on Rust PvE - Test right now?
Offline now, Rust PvE - Test was last spotted 2 days 23 hours ago. Averaging 1 players across seven days, it topped out at 1.
Server details
Is Rust PvE - Test online, and how reliable is it?
The server Rust PvE - Test is not online now; 2 days 23 hours have passed since it was last seen. Out of 72 hours in the last 3 full days, it was online for 1, a 1% uptime. The first time Rust Pop Watch saw it was 25 October 2026.
Where is Rust PvE - Test located?
No region is published by Rust PvE - Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 151.59.27.1:28015.
Which Rust version is Rust PvE - Test on?
On Windows, Rust PvE - Test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Rust PvE - Test?
The record of Rust PvE - Test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 3 days 13 hours.
Map and rules
Which map does Rust PvE - Test run?
The procedural map on Rust PvE - Test measures 3,500 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Rust PvE - Test?
Nothing in the name tells you the gather rate on Rust PvE - Test. A group holds at most 5 players. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Rust PvE - Test?
The console method: start Rust, press F1, and type client.connect 151.59.27.1:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.