Rust PvE - Test
Offline 151.59.34.38:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:44 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust PvE - Test?
You'll find Rust PvE - Test on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rust PvE - Test mean?
The game's server browser picks up these tags from Rust PvE - Test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): There are 5 slots; ts5 (Group limit): Each team is capped at 5; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Rust PvE - Test rank against other Rust servers?
A seven-day player-hours placing of #15,323 puts Rust PvE - Test in the top 69% of all ranked servers.
How many players are on Rust PvE - Test right now?
Offline now, Rust PvE - Test was last spotted 3 days 9 hours ago. It has averaged 0 players over the last seven days.
Server facts
Is Rust PvE - Test online, and how reliable is it?
Down at the moment: Rust PvE - Test was last seen 3 days 9 hours ago. Out of 48 hours in the last 2 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 25 October 2026.
Where is Rust PvE - Test located?
No region is published by Rust PvE - Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 151.59.34.38:28015.
Which Rust version is Rust PvE - Test on?
Rust network protocol 2635 and build 168909 is the version Rust PvE - Test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Rust PvE - Test when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Rust PvE - Test?
Too few wipes are on record for Rust PvE - Test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 3 days 9 hours is when the present world was made.
Map and rules
Which map does Rust PvE - Test run?
The map on Rust PvE - Test is procedural, made by the game.
What are the rules and settings on Rust PvE - Test?
The name of Rust PvE - Test says nothing about gather rate. A group holds at most 5 players. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Rust PvE - Test?
Enter client.connect 151.59.34.38:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.