My Untitled Rust Server
Offline 151.67.152.185:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Untitled Rust Server?
These are the Rust Pop Watch lists that include My Untitled Rust Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Untitled Rust Server mean?
These are the tags My Untitled Rust Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does My Untitled Rust Server rank against other Rust servers?
A seven-day player-hours placing of #14,476 puts My Untitled Rust Server in the top 61% of all ranked servers.
How many players are on My Untitled Rust Server right now?
Offline now, My Untitled Rust Server was last spotted 28 days 17 hours ago.
Server facts
Is My Untitled Rust Server online, and how reliable is it?
My Untitled Rust Server shows as offline, last spotted 28 days 17 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 29 September 2026.
Where is My Untitled Rust Server located?
No region is published by My Untitled Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 151.67.152.185:28015.
Which Rust version is My Untitled Rust Server on?
Rust network protocol 2633 and build 165217 is the version My Untitled Rust Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on My Untitled Rust Server?
Too few wipes are on record for My Untitled Rust Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 28 days 17 hours is when the present world was made.
The rules
Which map does My Untitled Rust Server run?
My Untitled Rust Server uses a procedural map, which the game generates.
What are the rules and settings on My Untitled Rust Server?
No gather rate appears in the name of My Untitled Rust Server. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join My Untitled Rust Server?
The console method: start Rust, press F1, and type client.connect 151.67.152.185:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.