Pingplayers reference server
Offline 152.233.12.65:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Pingplayers reference server?
These are the Rust Pop Watch lists that include Pingplayers reference server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Pingplayers reference server mean?
For the server browser, Pingplayers reference server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): There are 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Pingplayers reference server rank against other Rust servers?
Player hours over the last week rank Pingplayers reference server at #15,396, within the top 69% of ranked servers.
How many players are on Pingplayers reference server right now?
Offline now, Pingplayers reference server was last spotted 31 hours ago. It has averaged 0 players over the last seven days.
Server facts
Is Pingplayers reference server online, and how reliable is it?
Down at the moment: Pingplayers reference server was last seen 31 hours ago. The first time Rust Pop Watch saw it was 27 October 2026.
Where is Pingplayers reference server located?
There is no region from Pingplayers reference server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 152.233.12.65:28015.
Which Rust version is Pingplayers reference server on?
Rust network protocol 2635 and build 168909 is the version Pingplayers reference server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Pingplayers reference server?
The record of Pingplayers reference server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 31 hours is when the present world was made.
The rules
Which map does Pingplayers reference server run?
A procedural map is what Pingplayers reference server runs, generated by the game.
What are the rules and settings on Pingplayers reference server?
Nothing in the name tells you the gather rate on Pingplayers reference server. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Pingplayers reference server?
Enter client.connect 152.233.12.65:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.