Test
Offline 152.53.158.88:28015 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test?
These are the Rust Pop Watch lists that include Test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
The game's server browser picks up these tags from Test: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): There are 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163493 (Build): It's on game build 163493; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #14,692, in the top 64% of all ranked servers.
How many players are on Test right now?
Test went quiet 36 days ago and is offline at the moment.
Server facts
Is Test online, and how reliable is it?
Down at the moment: Test was last seen 36 days ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 21 September 2026.
Where is Test located?
There is no region from Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 152.53.158.88:28015.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2633 and build 163493. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Test?
Test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 54 days 1 hours is when the present world was made.
Rules and settings
Which map does Test run?
Test uses a procedural map, which the game generates.
What are the rules and settings on Test?
No gather rate appears in the name of Test. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
How to join
How do I join Test?
Enter client.connect 152.53.158.88:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.