Test Z
Online 152.89.199.149:35000 checked 2h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 107, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:14 UTC21d ago | 107 | – | running | 0 |
| Fri 2 Oct, 09:12 UTC26d ago | 0 | – | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs Test Z?
A x4c.ru hostname is published by Test Z. We track no other server using it.
Which Rust Pop Watch lists and filters include Test Z?
These are the Rust Pop Watch lists that include Test Z: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Z mean?
These are the tags Test Z publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Test Z rank against other Rust servers?
A seven-day player-hours placing of #15,217 puts Test Z in the top 69% of all ranked servers.
How many players are on Test Z right now?
Test Z is holding 0 players, with 100 slots in total. Averaging 0 players across seven days, it topped out at 1.
Server details
Is Test Z online, and how reliable is it?
As of now, Test Z is online. The uptime figure suggests it restarted roughly 4 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. The first time Rust Pop Watch saw it was 14 September 2026.
Does Test Z run smoothly?
The 48-hour average was 117 server fps, with a low of 93. The world carried as many as 71,492 entities, including buildings and deployables. Memory use peaked at 2,821 MB. Players feel lag when fps drops and the entity count climbs.
Where is Test Z located?
No region is published by Test Z. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 152.89.199.149:35000.
Which Rust version is Test Z on?
Rust network protocol 2635 and build 168909 is the version Test Z runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Test Z when wipe day comes around?
Across its recent wipes, the busiest point averaged 54 players. The latest wipe's crowd was busiest 13 hours after it began.
What is the wipe schedule on Test Z?
The record of Test Z's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 26 days 10 hours.
The rules
Which map does Test Z run?
Generated by the game with seed 5395053, the map on Test Z is procedural and 3,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Test Z?
The name of Test Z says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Test Z?
Enter client.connect 152.89.199.149:35000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://x4c.ru.
