testing
Offline NA 153.66.141.222:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 84% in NA, and #378 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 1d 12h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include testing?
These are the Rust Pop Watch lists that include testing: Duo servers, live, Modded Rust servers, live and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
What do the server tags on testing mean?
For the server browser, testing lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): There are 20 slots; ts2 (Group limit): Each team is capped at 2; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^w (Weekly): It wipes weekly; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here; NA (North America): In the server browser it sits under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does testing rank against other Rust servers?
For the last seven days of player hours, testing sits at #15,256, inside the top 69% of ranked servers and at #1,560 in North America. Within the duo category, it sits at #378.
How many players are on testing right now?
The last sighting of testing was 11 days 6 hours ago, and it is offline now.
Server facts
Is testing online, and how reliable is it?
The server testing is not online now; 11 days 6 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 18 October 2026.
Where is testing located?
testing uses its NA tag to list itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 153.66.141.222:28015.
Which Rust version is testing on?
Rust network protocol 2634 and build 166652 is the version testing runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on testing?
The estimate for the next wipe on testing rests on weekly: 7 days after its last wipe. The next wipe is pencilled in for Saturday 31 October at 15:49 UTC. Its current world has been live for 19 days 11 hours. Weekly is the wipe rhythm its tags set out.
Map and rules
What are the rules and settings on testing?
Nothing in the name tells you the gather rate on testing. The cap on groups is 2 players (duo). survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join testing?
The console method: start Rust, press F1, and type client.connect 153.66.141.222:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.