testing
Offline NA 153.66.141.225:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA, and #376 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 2d 14h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:49 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include testing?
You'll find testing on the following Rust Pop Watch lists: Duo servers, live, Modded Rust servers, live and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
What do the server tags on testing mean?
For the server browser, testing lists these tags: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): There are 20 slots; ts2 (Group limit): Teams cap at 2 players; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^w (Weekly): Wipes happen every week; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here; NA (North America): The server browser lists it under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does testing rank against other Rust servers?
For the last seven days of player hours, testing sits at #15,215, inside the top 71% of ranked servers and at #1,545 in North America. The duo field places it at #376.
How many players are on testing right now?
Offline now, testing was last spotted 14 days 22 hours ago.
About the server
Is testing online, and how reliable is it?
The server testing is not online now; 14 days 22 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 9 October 2026.
Where is testing located?
With its NA tag, testing lists itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 153.66.141.225:28015.
Which Rust version is testing on?
Rust network protocol 2634 and build 166652 is the version testing runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on testing when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on testing?
Too few wipes are recorded on testing to confirm its schedule, so its tag drives the prediction. The next wipe is pencilled in for Saturday 31 October at 15:49 UTC. Its current world has been live for 18 days 9 hours. Its tags carry a wipe schedule that runs weekly.
The rules
What are the rules and settings on testing?
Nothing in the name tells you the gather rate on testing. duo is the group rule, capping teams at 2 players. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join testing?
The console method: start Rust, press F1, and type client.connect 153.66.141.225:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.