private test server
Offline 153.66.254.70:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include private test server?
These Rust Pop Watch lists include private test server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on private test server mean?
The game's server browser picks up these tags from private test server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): There are 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does private test server rank against other Rust servers?
The last seven days of player hours place private test server at #13,761, in the top 62% of all ranked servers.
How many players are on private test server right now?
Offline now, private test server was last spotted 21 days 22 hours ago.
About the server
Is private test server online, and how reliable is it?
Down at the moment: private test server was last seen 21 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 6 October 2026.
Where is private test server located?
No region is published by private test server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 153.66.254.70:28015.
Which Rust version is private test server on?
Rust network protocol 2634 and build 166652 is the version private test server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on private test server?
private test server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 23 days 23 hours.
Rules and settings
Which map does private test server run?
The map on private test server is procedural, made by the game.
What are the rules and settings on private test server?
The name of private test server says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join private test server?
Enter client.connect 153.66.254.70:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.