Foxacon Migration Test
Offline 153.66.97.9:28019 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Foxacon Migration Test?
These are the Rust Pop Watch lists that include Foxacon Migration Test: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Foxacon Migration Test mean?
The game's server browser picks up these tags from Foxacon Migration Test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Foxacon Migration Test rank against other Rust servers?
A seven-day player-hours placing of #15,861 puts Foxacon Migration Test in the top 72% of all ranked servers.
How many players are on Foxacon Migration Test right now?
Offline now, Foxacon Migration Test was last spotted 17 days 15 hours ago.
Server details
Is Foxacon Migration Test online, and how reliable is it?
Down at the moment: Foxacon Migration Test was last seen 17 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 11 October 2026.
Where is Foxacon Migration Test located?
No region is published by Foxacon Migration Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 153.66.97.9:28019.
Which Rust version is Foxacon Migration Test on?
Rust network protocol 2634 and build 167398 is the version Foxacon Migration Test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Foxacon Migration Test?
Foxacon Migration Test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 14 hours.
The rules
Which map does Foxacon Migration Test run?
A procedural map is what Foxacon Migration Test runs, generated by the game.
What are the rules and settings on Foxacon Migration Test?
No gather rate appears in the name of Foxacon Migration Test. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is off.
Join up
How do I join Foxacon Migration Test?
The console method: start Rust, press F1, and type client.connect 153.66.97.9:28019. Launch Rust on this page is another way, opening Rust via Steam and connecting.