OTCHO
Offline 154.243.104.193:28015 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include OTCHO?
You'll find OTCHO on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes for the browser: gmsoftcore (Game mode): Softcore rules make it easier; mp50 (Max players): It has 50 slots; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does OTCHO rank against other Rust servers?
Player hours over the last week rank OTCHO at #15,437, within the top 69% of ranked servers. The quad field places it at #626.
How many players are on OTCHO right now?
The last sighting of OTCHO was 7 days 20 hours ago, and it is offline now.
About the server
Is OTCHO online, and how reliable is it?
Down at the moment: OTCHO was last seen 7 days 20 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 20 October 2026.
Where is OTCHO located?
No region is published by OTCHO. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 154.243.104.193:28015.
Which Rust version is OTCHO on?
On Linux, OTCHO runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on OTCHO?
Too few wipes are on record for OTCHO to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 26 days.
Rules and settings
Which map does OTCHO run?
OTCHO uses a procedural map, which the game generates.
What are the rules and settings on OTCHO?
No gather rate appears in the name of OTCHO. A group can hold 4 players at most (quad). Facepunch's easier setting, with part of your loot kept: that is the softcore mode. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join OTCHO?
Enter client.connect 154.243.104.193:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.