OTCHO
Offline 154.243.71.231:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include OTCHO?
These Rust Pop Watch lists include OTCHO: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes for the browser: gmsoftcore (Game mode): Softcore rules make it easier; mp50 (Max players): It has 50 slots; ts4 (Group limit): Each team is capped at 4; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does OTCHO rank against other Rust servers?
A seven-day player-hours placing of #15,276 puts OTCHO in the top 69% of all ranked servers. It comes in at #615 among quad servers.
How many players are on OTCHO right now?
The last sighting of OTCHO was 2 days 11 hours ago, and it is offline now. The seven-day average sits at 0 players.
Server facts
Is OTCHO online, and how reliable is it?
The server OTCHO is not online now; 2 days 11 hours have passed since it was last seen. Out of 48 hours in the last 2 full days, it was online for 12, a 25% uptime. Rust Pop Watch's first record of it is 26 October 2026.
Where is OTCHO located?
No region is published by OTCHO. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 154.243.71.231:28015.
Which Rust version is OTCHO on?
On Linux, OTCHO runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on OTCHO?
The record of OTCHO's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 26 days 11 hours.
Map and rules
Which map does OTCHO run?
The map on OTCHO is procedural, made by the game.
What are the rules and settings on OTCHO?
No gather rate appears in the name of OTCHO. A group can hold 4 players at most (quad). softcore is the game mode, Facepunch's easier setting, with part of your loot kept. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join OTCHO?
The console method: start Rust, press F1, and type client.connect 154.243.71.231:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.