OTCHO
Offline 154.245.214.209:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #633 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include OTCHO?
These are the Rust Pop Watch lists that include OTCHO: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes for the browser: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): It has 50 slots; ts4 (Group limit): No team can exceed 4 players; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does OTCHO rank against other Rust servers?
Player hours over the last week rank OTCHO at #15,349, within the top 69% of ranked servers. The quad field places it at #633.
How many players are on OTCHO right now?
Offline now, OTCHO was last spotted 5 days 12 hours ago. It has averaged 0 players over the last seven days.
Server facts
Is OTCHO online, and how reliable is it?
The server OTCHO is not online now; 5 days 12 hours have passed since it was last seen. Out of 144 hours in the last 6 full days, it was online for 16, a 11% uptime. Rust Pop Watch's first record of it is 22 October 2026.
Where is OTCHO located?
There is no region from OTCHO. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 154.245.214.209:28015.
Which Rust version is OTCHO on?
On Linux, OTCHO runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on OTCHO?
Too few wipes are on record for OTCHO to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 17 hours.
The rules
Which map does OTCHO run?
A procedural map is what OTCHO runs, generated by the game.
What are the rules and settings on OTCHO?
The name of OTCHO says nothing about gather rate. A group can hold 4 players at most (quad). Facepunch's easier setting, with part of your loot kept: that is the softcore mode. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join OTCHO?
Enter client.connect 154.245.214.209:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.