OTCHO
Offline 154.254.172.73:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, and #627 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include OTCHO?
These are the Rust Pop Watch lists that include OTCHO: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
For the server browser, OTCHO lists these tags: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): It has 50 slots; ts4 (Group limit): Each team is capped at 4; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does OTCHO rank against other Rust servers?
A seven-day player-hours placing of #15,099 puts OTCHO in the top 70% of all ranked servers. Within the quad category, it sits at #627.
How many players are on OTCHO right now?
Offline now, OTCHO was last spotted 12 days 8 hours ago.
Server facts
Is OTCHO online, and how reliable is it?
The server OTCHO is not online now; 12 days 8 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 15 October 2026.
Where is OTCHO located?
No region is published by OTCHO. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 154.254.172.73:28015.
Which Rust version is OTCHO on?
Rust network protocol 2634 and build 167781 is the version OTCHO runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on OTCHO?
Too few wipes are on record for OTCHO to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 25 days 12 hours is when the present world was made.
The rules
Which map does OTCHO run?
The map on OTCHO is procedural, made by the game.
What are the rules and settings on OTCHO?
The name of OTCHO says nothing about gather rate. A group can hold 4 players at most (quad). Facepunch's easier setting, with part of your loot kept: that is the softcore mode. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join OTCHO?
The console method: start Rust, press F1, and type client.connect 154.254.172.73:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.