Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
Offline NA 154.9.164.185:28015 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:58 UTC, in 1d 16h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:58 UTC FW26d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC27d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
These are the Rust Pop Watch lists that include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: Modded Rust servers, live, Rust PvE servers, ranked by who's hot, Rust zombie servers, by the numbers and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly mean?
The game's server browser picks up these tags from Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly rank against other Rust servers?
For the last seven days of player hours, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly sits at #15,225, inside the top 70% of ranked servers and at #1,545 in North America.
How many players are on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly right now?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly went quiet 13 days 5 hours ago and is offline at the moment.
Server facts
Is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly online, and how reliable is it?
Down at the moment: Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly was last seen 13 days 5 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 30 September 2026.
Where is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly located?
In North America, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 154.9.164.185:28015.
Which Rust version is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly on?
Rust network protocol 2634 and build 167398 is the version Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 15 hours after it began.
What is the wipe schedule on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Too few wipes are recorded on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly to confirm its schedule, so its tag drives the prediction. Come Thursday 29 October at 18:58 UTC, the next wipe is expected. Its current world has been live for 26 days 7 hours. The tags say wipes happen every week.
The rules
Which map does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly run?
A procedural map of 4,500 with seed 79 is what Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
No gather rate appears in the name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Groups go up to 8 players, which is the default. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The console method: start Rust, press F1, and type client.connect 154.9.164.185:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.