Live 82,944 players 11,853 servers online 169 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Outback Modded 7x | AU/OCE Onlineright now
Celebrity profile

Outback Modded 7x | AU/OCE

Online 157.211.49.86:28015 checked 8m ago

7x weekly wipes moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,388top 70%
Region–no continent published · group 8, the default
Last wipe15d agoweekly schedule
Next wipe5d 10hMon 2 Nov, 07:22 UTC
The rise

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 07:22 UTC, in 5d 10h. Its weekly schedule tag · low confidence

10.4 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

5d 10hMon 2 Nov, 07:22 UTC
8d 22hThu 5 Nov, 19:00 UTCFW
12d 10hMon 9 Nov, 07:22 UTC
19d 10hMon 16 Nov, 07:22 UTC
26d 10hMon 23 Nov, 07:22 UTC
33d 10hMon 30 Nov, 07:22 UTC
36d 22hThu 3 Dec, 19:00 UTCFW
40d 10hMon 7 Dec, 07:22 UTC

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:22 UTC15d ago 1 – running 0
Thu 1 Oct, 21:28 UTC FW25d ago 0 – 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Outback Modded 7x | AU/OCE?

You'll find Outback Modded 7x | AU/OCE on the following Rust Pop Watch lists: Oceania Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on Outback Modded 7x | AU/OCE mean?

The game's server browser picks up these tags from Outback Modded 7x | AU/OCE: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^w (Weekly): Every week brings a wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does Outback Modded 7x | AU/OCE rank against other Rust servers?

A seven-day player-hours placing of #15,388 puts Outback Modded 7x | AU/OCE in the top 70% of all ranked servers.

How many players are on Outback Modded 7x | AU/OCE right now?

The current tally at Outback Modded 7x | AU/OCE: 0 players across 50 slots. Across the past week it drew an average of 0 players.

Server facts

Is Outback Modded 7x | AU/OCE online, and how reliable is it?

Outback Modded 7x | AU/OCE is live at the moment. The uptime figure suggests it restarted roughly 2 days 15 hours ago. The last 7 full days saw uptime of 97%, with 163 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does Outback Modded 7x | AU/OCE run smoothly?

The 48-hour average was 137 server fps, with a low of 77. The world carried as many as 204,141 entities, including buildings and deployables. The highest memory usage was 5,704 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Outback Modded 7x | AU/OCE located?

Its name points to Oceania, although Outback Modded 7x | AU/OCE publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 157.211.49.86:28015.

Which Rust version is Outback Modded 7x | AU/OCE on?

Rust network protocol 2635 and build 168909 is the version Outback Modded 7x | AU/OCE runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on Outback Modded 7x | AU/OCE when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 37 hours in.

What is the wipe schedule on Outback Modded 7x | AU/OCE?

Too few wipes are recorded on Outback Modded 7x | AU/OCE to confirm its schedule, so its tag drives the prediction. Monday 2 November at 07:22 UTC is the date its next wipe is due. 15 days 13 hours is when the present world was made. Weekly is the wipe rhythm its tags set out.

Map and rules

Which map does Outback Modded 7x | AU/OCE run?

Generated by the game with seed 1337, the map on Outback Modded 7x | AU/OCE is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Outback Modded 7x | AU/OCE?

Going by its name, Outback Modded 7x | AU/OCE runs 7x gather. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Outback Modded 7x | AU/OCE?

Enter client.connect 157.211.49.86:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players There are 50 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Wipe schedule

^w
Weekly Every week brings a wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.