Aussie PvE | Modded | AU/OCE
Offline 157.211.49.86:28115 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 06:20 UTC21d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:25 UTC FW27d ago | 1 | halved by day 1 | 5.4 days | 0 |
| Thu 24 Sep, 04:05 UTC34d ago | 1 | halved by day 2 | 7.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Aussie PvE | Modded | AU/OCE?
You'll find Aussie PvE | Modded | AU/OCE on the following Rust Pop Watch lists: Oceania Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Aussie PvE | Modded | AU/OCE mean?
The game's server browser picks up these tags from Aussie PvE | Modded | AU/OCE: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Aussie PvE | Modded | AU/OCE rank against other Rust servers?
Player hours over the last week rank Aussie PvE | Modded | AU/OCE at #8,394, within the top 38% of ranked servers.
How many players are on Aussie PvE | Modded | AU/OCE right now?
Aussie PvE | Modded | AU/OCE went quiet 3 days 19 hours ago and is offline at the moment. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is Aussie PvE | Modded | AU/OCE online, and how reliable is it?
Aussie PvE | Modded | AU/OCE shows as offline, last spotted 3 days 19 hours ago. The last 7 full days saw uptime of 35%, with 58 out of 168 hours online. It came to Rust Pop Watch's attention on 23 September 2026.
Where is Aussie PvE | Modded | AU/OCE located?
No region tag comes from Aussie PvE | Modded | AU/OCE, but its name points to Oceania. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 157.211.49.86:28115.
Which Rust version is Aussie PvE | Modded | AU/OCE on?
On Windows, Aussie PvE | Modded | AU/OCE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Aussie PvE | Modded | AU/OCE when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 17 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 1.5.
What is the wipe schedule on Aussie PvE | Modded | AU/OCE?
There is no next wipe to predict on Aussie PvE | Modded | AU/OCE, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 21 days 16 hours.
The rules
Which map does Aussie PvE | Modded | AU/OCE run?
A procedural map of 4,500 with seed 1337 is what Aussie PvE | Modded | AU/OCE runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Aussie PvE | Modded | AU/OCE?
The name of Aussie PvE | Modded | AU/OCE says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Aussie PvE | Modded | AU/OCE?
The console method: start Rust, press F1, and type client.connect 157.211.49.86:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.