Live 33,246 players 11,617 servers online 72 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Da Hood Off dutyoffline
Celebrity profile

Da Hood

Offline 157.85.85.130:26023 checked 1d ago

quad moddedoxidesoftcore
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Vital stats

Players now 0/ 20 slots 0% full
7-day average0peak 3
Rank#7,057top 32%
Region–no continent published · group quad
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123407:0011:0015:0020:0000:0004:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

025507510007:0011:0015:0020:0000:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 32% of all ranked servers, and #396 of the quad servers (top 48%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:10 UTC26d ago 4 – running 0
Sun 27 Sep, 16:55 UTC31d ago 1 halved by day 3 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Da Hood?

These Rust Pop Watch lists include Da Hood: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on Da Hood mean?

The game's server browser picks up these tags from Da Hood: gmsoftcore (Game mode): Softcore rules make it easier; mp20 (Max players): It has 20 slots; ts4 (Group limit): Each team is capped at 4; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Da Hood rank against other Rust servers?

A seven-day player-hours placing of #7,057 puts Da Hood in the top 32% of all ranked servers. The quad field places it at #396.

How many players are on Da Hood right now?

The last sighting of Da Hood was 25 hours ago, and it is offline now. Peak for the week was 3, against an average of 0 players.

About the server

Is Da Hood online, and how reliable is it?

Down at the moment: Da Hood was last seen 25 hours ago. The uptime figure suggests it restarted roughly 37 hours ago. Out of 168 hours in the last 7 full days, it was online for 149, a 89% uptime. Rust Pop Watch's first record of it is 27 September 2026.

Does Da Hood run smoothly?

Its server fps over the last 48 hours averaged 78, with 29 as the lowest. The world carried as many as 120,007 entities, including buildings and deployables. Up to 5,359 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Da Hood located?

No region is published by Da Hood. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 157.85.85.130:26023.

Which Rust version is Da Hood on?

Rust network protocol 2635 and build 168909 is the version Da Hood runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on Da Hood when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The crowd on the latest wipe topped out 25 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 3.

What is the wipe schedule on Da Hood?

The record of Da Hood's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 11 hours.

Map and rules

Which map does Da Hood run?

The procedural map on Da Hood measures 4,500 and comes from the game with seed 1768763. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Da Hood?

No gather rate appears in the name of Da Hood. quad is the group rule, capping teams at 4 players. Facepunch's easier setting, with part of your loot kept: that is the softcore mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join Da Hood?

Enter client.connect 157.85.85.130:26023 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules make it easier.
mp20
Max players It has 20 slots.
ts4
Group limit Each team is capped at 4.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.