ShockTestingPVE
Offline 157.85.85.223:24586 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 01:16 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include ShockTestingPVE?
You'll find ShockTestingPVE on the following Rust Pop Watch lists: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ShockTestingPVE mean?
The game's server browser picks up these tags from ShockTestingPVE: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^p (PvE): The danger is the world, not other players: no PvP here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does ShockTestingPVE rank against other Rust servers?
Player hours over the last week rank ShockTestingPVE at #15,274, within the top 69% of ranked servers.
How many players are on ShockTestingPVE right now?
Offline now, ShockTestingPVE was last spotted 9 days 21 hours ago.
About the server
Is ShockTestingPVE online, and how reliable is it?
The server ShockTestingPVE is not online now; 9 days 21 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 19 October 2026.
Where is ShockTestingPVE located?
No region is published by ShockTestingPVE. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 157.85.85.223:24586.
Which Rust version is ShockTestingPVE on?
On Linux, ShockTestingPVE runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on ShockTestingPVE when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on ShockTestingPVE?
ShockTestingPVE's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 21 hours.
Rules and settings
Which map does ShockTestingPVE run?
A procedural map of 1,500 with seed 50000 is what ShockTestingPVE runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on ShockTestingPVE?
Nothing in the name tells you the gather rate on ShockTestingPVE. The group limit is 8 players, the game's default. It runs pve, no fighting other players. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join ShockTestingPVE?
The console method: start Rust, press F1, and type client.connect 157.85.85.223:24586. Launch Rust on this page is another way, opening Rust via Steam and connecting.