Live 51,358 players 11,704 servers online 143 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte x Discord Production Rust Server Onlineright now
Celebrity profile

A Shockbyte x Discord Production Rust Server

Online 157.85.86.115:23479 checked 8m ago

Get on the guest list

Vital stats

Players now 0/ 75 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,409top 69%
Region–no continent published · group 8, the default
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include A Shockbyte x Discord Production Rust Server?

You'll find A Shockbyte x Discord Production Rust Server on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): It has 75 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

A seven-day player-hours placing of #15,409 puts A Shockbyte x Discord Production Rust Server in the top 69% of all ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server right now?

The current tally at A Shockbyte x Discord Production Rust Server: 0 players across 75 slots. It has averaged 0 players over the last seven days.

Server details

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Right now, A Shockbyte x Discord Production Rust Server is up and running. The uptime figure suggests it restarted roughly 34 hours ago. Out of 168 hours in the last 7 full days, it was online for 143, a 85% uptime. It came to Rust Pop Watch's attention on 16 October 2026.

Does A Shockbyte x Discord Production Rust Server run smoothly?

Average server fps for the last 48 hours was 241, and it never went below 233. Entities reached a maximum of 8,203: buildings, deployables and everything else. Up to 3,067 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region from A Shockbyte x Discord Production Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 157.85.86.115:23479.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 11 days 13 hours is when the present world was made.

The rules

Which map does A Shockbyte x Discord Production Rust Server run?

Generated by the game with seed 50000, the map on A Shockbyte x Discord Production Rust Server is procedural and 1,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

Nothing in the name tells you the gather rate on A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join A Shockbyte x Discord Production Rust Server?

The console method: start Rust, press F1, and type client.connect 157.85.86.115:23479. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players It has 75 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167781
Build It's on game build 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.