rustoShockbyte
Offline 157.85.86.4:26733 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include rustoShockbyte?
These are the Rust Pop Watch lists that include rustoShockbyte: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on rustoShockbyte mean?
These are the tags rustoShockbyte publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): Slots: 4; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does rustoShockbyte rank against other Rust servers?
A seven-day player-hours placing of #15,025 puts rustoShockbyte in the top – of all ranked servers.
How many players are on rustoShockbyte right now?
The last sighting of rustoShockbyte was 43 days 8 hours ago, and it is offline now.
About the server
Is rustoShockbyte online, and how reliable is it?
rustoShockbyte shows as offline, last spotted 43 days 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is rustoShockbyte located?
No region is published by rustoShockbyte. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 157.85.86.4:26733.
Which Rust version is rustoShockbyte on?
On Linux, rustoShockbyte runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on rustoShockbyte?
Too few wipes are on record for rustoShockbyte to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 53 days.
The rules
Which map does rustoShockbyte run?
The map on rustoShockbyte is procedural, made by the game.
What are the rules and settings on rustoShockbyte?
No gather rate appears in the name of rustoShockbyte. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join rustoShockbyte?
Enter client.connect 157.85.86.4:26733 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.