Live 89,289 players 11,829 servers online 103 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte x Discord Production Rust Server Onlineright now
Celebrity profile

A Shockbyte x Discord Production Rust Server

Online 157.85.86.59:25684 checked 1h ago

Get on the guest list

Vital stats

Players now 0/ 125 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,426top 69%
Region–no continent published · group 8, the default
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include A Shockbyte x Discord Production Rust Server?

You'll find A Shockbyte x Discord Production Rust Server on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser picks up these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Player hours over the last week rank A Shockbyte x Discord Production Rust Server at #15,426, within the top 69% of ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server right now?

A Shockbyte x Discord Production Rust Server is holding 0 players, with 125 slots in total. It has averaged 0 players over the last seven days.

Server facts

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

A Shockbyte x Discord Production Rust Server is live at the moment. About 2 days 5 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. The first time Rust Pop Watch saw it was 16 October 2026.

Does A Shockbyte x Discord Production Rust Server run smoothly?

The 48-hour average was 238 server fps, with a low of 230. At its peak it held 8,389 entities: buildings, deployables and all the rest. Up to 2,913 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 157.85.86.59:25684.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909 is the version A Shockbyte x Discord Production Rust Server runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe times

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 11 days 20 hours.

Rules and settings

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map of 1,500 with seed 50000 is what A Shockbyte x Discord Production Rust Server runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

Nothing in the name tells you the gather rate on A Shockbyte x Discord Production Rust Server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.

Join up

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.86.59:25684 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp125
Max players Slots: 125.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.