testing
Online NA 157.85.86.76:21595 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA, and #367 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 16:01 UTC, in 2d 6h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:01 UTC4d ago | 0 | – | running | 0 |
| Sat 17 Oct, 15:10 UTC11d ago | 1 | halved by day 1 | 7 days | 1 |
| Fri 16 Oct, 10:42 UTC12d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include testing?
These are the Rust Pop Watch lists that include testing: Duo servers, live, Modded Rust servers, live and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on testing mean?
The game's server browser picks up these tags from testing: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): There are 20 slots; ts2 (Group limit): Teams cap at 2 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^w (Weekly): It wipes weekly; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): The server browser lists it under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does testing rank against other Rust servers?
For the last seven days of player hours, testing sits at #15,335, inside the top 69% of ranked servers and at #1,509 in North America. The duo field places it at #367.
How many players are on testing right now?
0 players are on testing at the moment, out of 20 slots. It has averaged 0 players over the last seven days.
Server details
Is testing online, and how reliable is it?
Right now, testing is up and running. Based on the uptime it reports, the last restart was about 2 days 21 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 16 October 2026.
Does testing run smoothly?
Its server fps over the last 48 hours averaged 239, with 231 as the lowest. At its peak it held 7,026 entities: buildings, deployables and all the rest. Up to 3,046 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is testing located?
In North America, testing lists itself with its NA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 157.85.86.76:21595.
Which Rust version is testing on?
On Linux, testing runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on testing when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on testing?
Its tag sets the prediction, because testing's recorded wipes are too few to confirm the schedule. Saturday 31 October at 16:01 UTC is the date its next wipe is due. Its current world has been live for 4 days 17 hours. The tags say wipes happen every week.
The rules
Which map does testing run?
The procedural map on testing measures 1,000 and comes from the game with seed 50000. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Custom Map.
What are the rules and settings on testing?
Nothing in the name tells you the gather rate on testing. The cap on groups is 2 players (duo). survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join testing?
The console method: start Rust, press F1, and type client.connect 157.85.86.76:21595. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://discord.com/invite/BGKzykfwEC.
