RustyDesigners.net
Offline EU 157.85.87.87:29868 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 13:05 UTC, in 5d 17h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustyDesigners.net?
These Rust Pop Watch lists include RustyDesigners.net: European Rust servers, live, Modded Rust servers, live, Aim training servers, ranked by the crowd and The battlefield crowd, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on RustyDesigners.net mean?
These are the tags RustyDesigners.net publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^d (Combat training): Train your aim and PvP with loot handed to you; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Its place in the server browser is under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does RustyDesigners.net rank against other Rust servers?
RustyDesigners.net takes #15,299 on seven-day player hours, a top 71% spot overall and #2,571 across Europe.
How many players are on RustyDesigners.net right now?
Offline now, RustyDesigners.net was last spotted 15 days ago.
Server details
Is RustyDesigners.net online, and how reliable is it?
The server RustyDesigners.net is not online now; 15 days have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 13 October 2026.
Where is RustyDesigners.net located?
With its EU tag, RustyDesigners.net lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.87.87:29868.
Which Rust version is RustyDesigners.net on?
On Linux, RustyDesigners.net runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on RustyDesigners.net?
An estimate from weekly: 7 days after its last wipe gives RustyDesigners.net's next wipe. Come Tuesday 3 November at 13:05 UTC, the next wipe is expected. Its current world has been live for 15 days 6 hours. Its tags carry a wipe schedule that runs weekly.
Map and rules
Which map does RustyDesigners.net run?
Generated by the game with seed 1, the map on RustyDesigners.net is procedural and 1,750 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on RustyDesigners.net?
No gather rate appears in the name of RustyDesigners.net. Eight players per group: that is the game's default. combat training is the game mode, loot is handed out for aim and PvP practice. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join RustyDesigners.net?
The console method: start Rust, press F1, and type client.connect 157.85.87.87:29868. Launch Rust on this page is another way, opening Rust via Steam and connecting.
