Live 39,840 players 11,600 servers online 131 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published HAZMA Onlineright now
Celebrity profile

HAZMA

Online 157.85.88.114:22243 checked 7m ago

vanillamoddedoxidepve
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Vital stats

Players now 0/ 30 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#13,011top 58%
Region–no continent published · group 8, the default
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75106:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct30 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:20 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include HAZMA?

These Rust Pop Watch lists include HAZMA: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on HAZMA mean?

The game's server browser picks up these tags from HAZMA: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does HAZMA rank against other Rust servers?

Player hours over the last week rank HAZMA at #13,011, within the top 58% of ranked servers.

How many players are on HAZMA right now?

The current tally at HAZMA: 0 players across 30 slots. Averaging 0 players across seven days, it topped out at 1. Look at 10:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.

About the server

Is HAZMA online, and how reliable is it?

HAZMA is live at the moment. Based on the uptime it reports, the last restart was about 2 days 17 hours ago. It was up 36% of the time over the last 7 full days, 61 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does HAZMA run smoothly?

Average server fps for the last 48 hours was 217, and it never went below 137. The world carried as many as 67,469 entities, including buildings and deployables. Up to 4,500 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is HAZMA located?

There is no region from HAZMA. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 157.85.88.114:22243.

Which Rust version is HAZMA on?

On Linux, HAZMA runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on HAZMA when wipe day comes around?

Across its recent wipes, the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on HAZMA?

The record of HAZMA's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 16 hours is when the present world was made.

Map and rules

Which map does HAZMA run?

The procedural map on HAZMA measures 3,500 and comes from the game with seed 50000. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on HAZMA?

Nothing in the name tells you the gather rate on HAZMA. The group limit is 8 players, the game's default. It runs pve, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.

Getting in

How do I join HAZMA?

The console method: start Rust, press F1, and type client.connect 157.85.88.114:22243. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp30
Max players Slots: 30.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.