HAZMA
Online 157.85.88.114:22243 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:20 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include HAZMA?
These Rust Pop Watch lists include HAZMA: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on HAZMA mean?
The game's server browser picks up these tags from HAZMA: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does HAZMA rank against other Rust servers?
Player hours over the last week rank HAZMA at #13,011, within the top 58% of ranked servers.
How many players are on HAZMA right now?
The current tally at HAZMA: 0 players across 30 slots. Averaging 0 players across seven days, it topped out at 1. Look at 10:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
About the server
Is HAZMA online, and how reliable is it?
HAZMA is live at the moment. Based on the uptime it reports, the last restart was about 2 days 17 hours ago. It was up 36% of the time over the last 7 full days, 61 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does HAZMA run smoothly?
Average server fps for the last 48 hours was 217, and it never went below 137. The world carried as many as 67,469 entities, including buildings and deployables. Up to 4,500 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is HAZMA located?
There is no region from HAZMA. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 157.85.88.114:22243.
Which Rust version is HAZMA on?
On Linux, HAZMA runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on HAZMA when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on HAZMA?
The record of HAZMA's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 16 hours is when the present world was made.
Map and rules
Which map does HAZMA run?
The procedural map on HAZMA measures 3,500 and comes from the game with seed 50000. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on HAZMA?
Nothing in the name tells you the gather rate on HAZMA. The group limit is 8 players, the game's default. It runs pve, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Getting in
How do I join HAZMA?
The console method: start Rust, press F1, and type client.connect 157.85.88.114:22243. Launch Rust on this page is another way, opening Rust via Steam and connecting.