Texans Cowboy vs Aussie Mafia
Online 157.85.88.86:28015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Texans Cowboy vs Aussie Mafia?
These Rust Pop Watch lists include Texans Cowboy vs Aussie Mafia: Modded Rust servers, live. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Texans Cowboy vs Aussie Mafia mean?
These are the tags Texans Cowboy vs Aussie Mafia publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Texans Cowboy vs Aussie Mafia rank against other Rust servers?
The last seven days of player hours place Texans Cowboy vs Aussie Mafia at #12,942, in the top 58% of all ranked servers.
How many players are on Texans Cowboy vs Aussie Mafia right now?
0 players are on Texans Cowboy vs Aussie Mafia at the moment, out of 200 slots. Peak for the week was 3, against an average of 0 players. Over the last 48 hours, the fullest hour was 00:00 UTC, averaging 0 players.
Server details
Is Texans Cowboy vs Aussie Mafia online, and how reliable is it?
Right now, Texans Cowboy vs Aussie Mafia is up and running. About 2 days 19 hours ago is when it last restarted, judging by its uptime. Out of 48 hours in the last 2 full days, it was online for 48, a 100% uptime. Rust Pop Watch's first record of it is 25 October 2026.
Does Texans Cowboy vs Aussie Mafia run smoothly?
Its server fps over the last 48 hours averaged 153, with 93 as the lowest. The world carried as many as 95,558 entities, including buildings and deployables. The highest memory usage was 5,023 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Texans Cowboy vs Aussie Mafia located?
No region is published by Texans Cowboy vs Aussie Mafia. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 157.85.88.86:28015.
Which Rust version is Texans Cowboy vs Aussie Mafia on?
On Linux, Texans Cowboy vs Aussie Mafia runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Texans Cowboy vs Aussie Mafia?
The estimate for the next wipe on Texans Cowboy vs Aussie Mafia rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 26 days 9 hours. The tags hold a monthly wipe schedule.
Rules and settings
Which map does Texans Cowboy vs Aussie Mafia run?
The procedural map on Texans Cowboy vs Aussie Mafia measures 4,000 and comes from the game with seed 40000. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Texans Cowboy vs Aussie Mafia?
The name of Texans Cowboy vs Aussie Mafia says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Texans Cowboy vs Aussie Mafia?
Enter client.connect 157.85.88.86:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/G4rBqJUUJ.