Hop Town Studio - Roleplay Media
Offline 157.85.90.101:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 00:22 UTC44d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Hop Town Studio - Roleplay Media?
These Rust Pop Watch lists include Hop Town Studio - Roleplay Media: Modded Rust servers, live, Build and creative servers, live, Rust creative servers, watched and The roleplay set, by the numbers. These filters bring it up on the server list: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Hop Town Studio - Roleplay Media mean?
The game's server browser picks up these tags from Hop Town Studio - Roleplay Media: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp125 (Max players): Slots: 125; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^r (Roleplay): A server for roleplay; ^c (Creative): No gathering needed: sandbox building, build whatever you like; ^k (Build server): Base-building practice and design; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Hop Town Studio - Roleplay Media rank against other Rust servers?
The last seven days of player hours place Hop Town Studio - Roleplay Media at #16,224, in the top 71% of all ranked servers.
How many players are on Hop Town Studio - Roleplay Media right now?
Offline now, Hop Town Studio - Roleplay Media was last spotted 34 days 16 hours ago.
Server facts
Is Hop Town Studio - Roleplay Media online, and how reliable is it?
Hop Town Studio - Roleplay Media shows as offline, last spotted 34 days 16 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is Hop Town Studio - Roleplay Media located?
No region is published by Hop Town Studio - Roleplay Media. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 157.85.90.101:28015.
Which Rust version is Hop Town Studio - Roleplay Media on?
On Linux, Hop Town Studio - Roleplay Media runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Hop Town Studio - Roleplay Media when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Hop Town Studio - Roleplay Media?
Too few wipes are on record for Hop Town Studio - Roleplay Media to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 44 days 21 hours.
Rules and settings
Which map does Hop Town Studio - Roleplay Media run?
Generated by the game with seed 966214, the map on Hop Town Studio - Roleplay Media is procedural and 4,750 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Hop Town Studio - Roleplay Media?
The name of Hop Town Studio - Roleplay Media says nothing about gather rate. The group limit is 8 players, the game's default. no gathering, just sandbox building: that is the build & creative mode. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Hop Town Studio - Roleplay Media?
Enter client.connect 157.85.90.101:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.