CUBA to USA
Online NA 157.85.91.151:26826 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 23:37 UTC, in 3d 21h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:37 UTC3d ago | 1 | – | running | 0 |
| Mon 19 Oct, 20:46 UTC8d ago | 8 | halved by day 2 | 5.1 days | 1 |
| Mon 19 Oct, 00:09 UTC9d ago | 8 | – | 0.9 days | 1 |
| Sun 18 Oct, 16:22 UTC9d ago | 8 | – | 0.3 days | 1 |
| Tue 13 Oct, 23:50 UTC14d ago | 1 | – | 4.7 days | 0 |
| Sun 11 Oct, 16:39 UTC16d ago | 1 | held half | 2.3 days | 1 |
| Sun 11 Oct, 02:38 UTC16d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include CUBA to USA?
You'll find CUBA to USA on the following Rust Pop Watch lists: Modded Rust servers, live and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on CUBA to USA mean?
The game's server browser picks up these tags from CUBA to USA: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^w (Weekly): It wipes weekly; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here; NA (North America): In the server browser it sits under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does CUBA to USA rank against other Rust servers?
For the last seven days of player hours, CUBA to USA sits at #5,155, inside the top 23% of ranked servers and at #884 in North America.
How many players are on CUBA to USA right now?
The current tally at CUBA to USA: 0 players across 40 slots. Averaging 0 players across seven days, it topped out at 6. Over the last 48 hours, the fullest hour was 17:00 UTC, averaging 1 players.
Server details
Is CUBA to USA online, and how reliable is it?
As of now, CUBA to USA is online. About 51 minutes ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 11 October 2026.
Does CUBA to USA run smoothly?
The 48-hour average was 161 server fps, with a low of 1. The world carried as many as 45,313 entities, including buildings and deployables. Up to 3,666 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is CUBA to USA located?
With its NA tag, CUBA to USA lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 157.85.91.151:26826.
Which Rust version is CUBA to USA on?
Rust network protocol 2635 and build 168909 is the version CUBA to USA runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on CUBA to USA when wipe day comes around?
Recent wipes averaged a peak of 6 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 2.
What is the wipe schedule on CUBA to USA?
Its tag sets the prediction, because CUBA to USA's recorded wipes are too few to confirm the schedule. Come Saturday 31 October at 23:37 UTC, the next wipe is expected. Its current world has been live for 3 days 1 hours. Weekly is the wipe rhythm its tags set out.
Rules and settings
Which map does CUBA to USA run?
Generated by the game with seed 50000, the map on CUBA to USA is procedural and 3,800 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Custom Map.
What are the rules and settings on CUBA to USA?
No gather rate appears in the name of CUBA to USA. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
Getting in
How do I join CUBA to USA?
The console method: start Rust, press F1, and type client.connect 157.85.91.151:26826. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/T4ugruktt.
