Live 42,340 players 11,701 servers online 101 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte Rust Server Onlineright now
Celebrity profile

A Shockbyte Rust Server

Online 157.85.91.54:24467 checked 9m ago

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Vital stats

Players now 0/ 1 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#9,678top 43%
Region–no continent published · group 8, the default
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:38 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?

These are the Rust Pop Watch lists that include A Shockbyte Rust Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

For the server browser, A Shockbyte Rust Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

A seven-day player-hours placing of #9,678 puts A Shockbyte Rust Server in the top 43% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is holding 0 players, with 1 slots in total. Averaging 0 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 03:00 UTC, averaging 0 players.

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

As of now, A Shockbyte Rust Server is online. The uptime figure suggests it restarted roughly 4 hours ago. It was up 42% of the time over the last 7 full days, 71 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does A Shockbyte Rust Server run smoothly?

Its server fps over the last 48 hours averaged 141, with 76 as the lowest. The world carried as many as 67,489 entities, including buildings and deployables. The highest memory usage was 3,683 MB. What players experience as lag comes from low fps and a rising entity count.

Where is A Shockbyte Rust Server located?

There is no region from A Shockbyte Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 157.85.91.54:24467.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the version A Shockbyte Rust Server runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on A Shockbyte Rust Server when wipe day comes around?

The average busiest crowd over recent wipes was 0 players. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 24 days 9 hours.

Rules and settings

Which map does A Shockbyte Rust Server run?

Generated by the game with seed 50000, the map on A Shockbyte Rust Server is procedural and 3,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join A Shockbyte Rust Server?

The console method: start Rust, press F1, and type client.connect 157.85.91.54:24467. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1
Max players There are 1 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.