A Shockbyte Rust Server
Offline 157.85.92.219:27402 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?
These are the Rust Pop Watch lists that include A Shockbyte Rust Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163493 (Build): The game build is 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
A seven-day player-hours placing of #15,121 puts A Shockbyte Rust Server in the top – of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
Offline now, A Shockbyte Rust Server was last spotted 45 days 18 hours ago.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server shows as offline, last spotted 45 days 18 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.92.219:27402.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 163493. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 48 days 21 hours.
Map and rules
Which map does A Shockbyte Rust Server run?
A procedural map is what A Shockbyte Rust Server runs, generated by the game.
What are the rules and settings on A Shockbyte Rust Server?
Nothing in the name tells you the gather rate on A Shockbyte Rust Server. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join A Shockbyte Rust Server?
The console method: start Rust, press F1, and type client.connect 157.85.92.219:27402. Launch Rust on this page is another way, opening Rust via Steam and connecting.