Live 57,310 players 11,753 servers online 132 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte Rust Server Off dutyoffline
Celebrity profile

A Shockbyte Rust Server

Offline 157.85.92.31:25842 checked 17h ago

Get on the guest list

Vital stats

Players now 0/ 40 slots 0% full
7-day average0peak 1
Rank#14,265top 64%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123423:0005:0011:0017:0023:0005:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020023:0005:0011:0017:0023:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 20hThu 5 Nov, 19:00 UTCFW
35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:29 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?

These are the Rust Pop Watch lists that include A Shockbyte Rust Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): There are 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

A seven-day player-hours placing of #14,265 puts A Shockbyte Rust Server in the top 64% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

Offline now, A Shockbyte Rust Server was last spotted 17 hours ago. Averaging 0 players across seven days, it topped out at 1.

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

Down at the moment: A Shockbyte Rust Server was last seen 17 hours ago. Based on the uptime it reports, the last restart was about 2 hours ago. Out of 168 hours in the last 7 full days, it was online for 92, a 55% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does A Shockbyte Rust Server run smoothly?

Average server fps for the last 48 hours was 129, and it never went below 109. The world carried as many as 71,451 entities, including buildings and deployables. Memory use peaked at 3,398 MB. What players experience as lag comes from low fps and a rising entity count.

Where is A Shockbyte Rust Server located?

There is no region from A Shockbyte Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.92.31:25842.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the version A Shockbyte Rust Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on A Shockbyte Rust Server when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 15 hours in.

What is the wipe schedule on A Shockbyte Rust Server?

Wipes on A Shockbyte Rust Server come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 27 days.

The rules

Which map does A Shockbyte Rust Server run?

A procedural map of 3,500 with seed 1202742208 is what A Shockbyte Rust Server runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join A Shockbyte Rust Server?

The console method: start Rust, press F1, and type client.connect 157.85.92.31:25842. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players There are 40 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.