A Shockbyte Rust Server
Offline 157.85.92.34:26079 checked 1h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 04:12 UTC23d ago | 0 | – | running | 0 |
| Wed 30 Sep, 09:24 UTC28d ago | 0 | – | 5.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?
These are the Rust Pop Watch lists that include A Shockbyte Rust Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp75 (Max players): It has 75 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does A Shockbyte Rust Server rank against other Rust servers?
A seven-day player-hours placing of #15,351 puts A Shockbyte Rust Server in the top 69% of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server went quiet 1 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server shows as offline, last spotted 1 hours ago. The uptime figure suggests it restarted roughly 2 days 7 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. The first time Rust Pop Watch saw it was 30 September 2026.
Does A Shockbyte Rust Server run smoothly?
The 48-hour average was 235 server fps, with a low of 220. Entities reached a maximum of 8,252: buildings, deployables and everything else. Memory use peaked at 2,552 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 157.85.92.34:26079.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 is the version A Shockbyte Rust Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on A Shockbyte Rust Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 23 days 1 hours is when the present world was made.
Map and rules
Which map does A Shockbyte Rust Server run?
The procedural map on A Shockbyte Rust Server measures 1,500 and comes from the game with seed 50000. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on A Shockbyte Rust Server?
Nothing in the name tells you the gather rate on A Shockbyte Rust Server. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join A Shockbyte Rust Server?
The console method: start Rust, press F1, and type client.connect 157.85.92.34:26079. Launch Rust on this page is another way, opening Rust via Steam and connecting.