A Shockbyte Rust Server
Offline 157.85.93.130:28021 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?
These Rust Pop Watch lists include A Shockbyte Rust Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
For the server browser, A Shockbyte Rust Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2632 (Protocol): The game protocol is 2632, so your client has to match it to join; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the last week rank A Shockbyte Rust Server at #15,143, within the top – of ranked servers.
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server went quiet 44 days 20 hours ago and is offline at the moment.
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server shows as offline, last spotted 44 days 20 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is A Shockbyte Rust Server located?
There is no region from A Shockbyte Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 157.85.93.130:28021.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2632 and build 162434 is the version A Shockbyte Rust Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 67 days 22 hours is when the present world was made.
Rules and settings
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server uses a procedural map, which the game generates.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join A Shockbyte Rust Server?
The console method: start Rust, press F1, and type client.connect 157.85.93.130:28021. Launch Rust on this page is another way, opening Rust via Steam and connecting.