A Shockbyte Rust Server
Offline 157.85.93.145:20103 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?
These Rust Pop Watch lists include A Shockbyte Rust Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the last week rank A Shockbyte Rust Server at #15,323, within the top 69% of ranked servers.
How many players are on A Shockbyte Rust Server right now?
Offline now, A Shockbyte Rust Server was last spotted 36 hours ago. Across the past week it drew an average of 0 players.
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
Down at the moment: A Shockbyte Rust Server was last seen 36 hours ago. The first time Rust Pop Watch saw it was 27 October 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 157.85.93.145:20103.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 36 hours.
Map and rules
Which map does A Shockbyte Rust Server run?
A procedural map is what A Shockbyte Rust Server runs, generated by the game.
What are the rules and settings on A Shockbyte Rust Server?
Nothing in the name tells you the gather rate on A Shockbyte Rust Server. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join A Shockbyte Rust Server?
Enter client.connect 157.85.93.145:20103 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.