Live 46,030 players 11,649 servers online 109 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published DonkeyPunch Onlineright now
Celebrity profile

DonkeyPunch

Online 157.85.93.213:28161 checked 10m ago

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Vital stats

Players now 0/ 120 slots 0% full steadyagainst this time yesterday
7-day average1peak 2
Rank#3,848top 17%
Region–no continent published · group 8, the default
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include DonkeyPunch?

These Rust Pop Watch lists include DonkeyPunch: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on DonkeyPunch mean?

The game's server browser picks up these tags from DonkeyPunch: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp120 (Max players): Slots: 120; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does DonkeyPunch rank against other Rust servers?

The last seven days of player hours place DonkeyPunch at #3,848, in the top 17% of all ranked servers.

How many players are on DonkeyPunch right now?

0 players are on DonkeyPunch at the moment, out of 120 slots. Averaging 1 players across seven days, it topped out at 2. The busiest stretch of the last 48 hours came at 14:00 UTC, averaging 2 players.

Server facts

Is DonkeyPunch online, and how reliable is it?

As of now, DonkeyPunch is online. Based on the uptime it reports, the last restart was about 2 days 19 hours ago. Out of 120 hours in the last 5 full days, it was online for 119, a 99% uptime. Rust Pop Watch's first record of it is 23 October 2026.

Does DonkeyPunch run smoothly?

The 48-hour average was 99 server fps, with a low of 78. At its peak it held 87,001 entities: buildings, deployables and all the rest. Memory use peaked at 4,522 MB. What players experience as lag comes from low fps and a rising entity count.

Where is DonkeyPunch located?

There is no region from DonkeyPunch. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 157.85.93.213:28161.

Which Rust version is DonkeyPunch on?

Rust network protocol 2635 and build 168909 is the version DonkeyPunch runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on DonkeyPunch?

DonkeyPunch's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 1 hours.

The rules

Which map does DonkeyPunch run?

A procedural map of 3,800 with seed 50000 is what DonkeyPunch runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on DonkeyPunch?

Nothing in the name tells you the gather rate on DonkeyPunch. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.

Getting in

How do I join DonkeyPunch?

Enter client.connect 157.85.93.213:28161 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp120
Max players Slots: 120.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.